Simon Rake, Thief by Gabriel
Name: Simon Rake                       Aliases: None, yet
Alignment: Anarchist                   Hitpoints:      23 /    23
OCC: Thief                             SDC:            28 /    32
IQ:  15  PP:  28
ME:  20  PE:  21                       PPE:             3 /     3
MA:  15  PB:  15                       Experience:      0 /  1850
PS:  15  Spd: 45                       Level:             1
Max. Carry:   150lbs
Max. Lift:    300lbs
Psionics:     None, saves at 14
Bonuses:
 - Save vs. Psychic Attack:  +1        - Save vs. Poison:         +3
 - Save vs. Insanity:        +1        - Save vs. Magic:          +3
                                       - Save vs. Coma & Death:   +12%
Character Information:
 Simon Rake is quite the thief, even for a beginner. He is gifted with
 amazing natural skill and if things keep up, he will become a force in
 the local thieve's guild. His mother was a barmaid, his father a
 passing noble, and his family the street. At an early age he was
 roaming the streets, meeting people, learning things. At the age of 14
 he was inducted into the Thieve's Guild. At the age of 16, he finished
 his training and was put on par with other members. Now, at age 18,
 he's getting slightly bored. Simon thinks that he's destined for
 greater things. What those things are, he's not sure. But he's
 destined for them, he's positive. He's a somewhat dedicated follower
 of Panath, although not the most devout. He has some problems with the
 treacherous ways of the religion, but is able to bear it.
 Simon is 18 years old and about 5'6" tall and 130lbs. He's in
 excellent shape due to his lifestyle and unnaturally agile and fast.
 Because he operates at night, he always wears dark colors. He hides a
 variety of weapons on his body: you never know what you'll run into on
 the rooftops or in the sewers. He has reddish-brown hair and green
 eyes.
Level - OCC Skill                       ( % )
 Nat  - Language: Eastern               (98%)
  1   - Language: Western               (50%)
  1   - Language: Dragonese             (50%)
  1   - Mathematics: Basic              (55%)
  1   - Pick Locks                      (45%)
  1   - Pick Pockets                    (50%)
  1   - Locate Secret Compartments      (30%)
  1   - Streetwise                      (34%)
  1   - WP Knife
  1   - WP Grappling Hook
  1   - Hand to Hand: Basic
Level - OCC Related Skills              ( % )
  1   - Escape Artist                   (35%)
  1   - Detect Concealment & Traps      (35%)
  1   - Sign Language                   (25%)
  1   - Palming                         (30%)
  1   - Concealment                     (30%)
  1   - Prowl                           (35%)
  1   - Card Shark                      (39%)
  1   - Literacy: Eastern               (30%)
Level - Secondary Skills                ( % )
  1   - Gymnastics:
      * Climb/Scale Walls & Rappelling  (40%/35%)
      * Sense of Balance                (30%)
      * Work Parallel Bars & Rings      (30%)
      * Backflip & Somersault           (40%)
  1   - Juggling                        (35%)
  1   - Tumbling:
      * Backflip:   +4 to dodge         (40%)
      * Body Throw: 1D6 damage
      * Leap:       5' long, 4' high
      * Pole Vault: 8' high             (50%)
      * Stilt Walk                      (50%)
  1   - WP Sword
  1   - Running
Hand to Hand Combat:
Form:    Basic         Strike: +7    Dam:  +
Attacks: 4             Parry:  +7    Roll: +6
Init:    +1            Dodge:  +7    Pull: +2
Misc: Kick (2D6), Body Throw (1D6, weaponless)
Weapon Proficiencies:
 - Grappling Hook      (+0/0/0/+5% to climbing)
 - Targeting           (+0/0/1)
 - Sword               (+1/0/0)
Weapons:
1. Ninjato             Damage: 2D6+3
2. Throwing Spikes     Damage: 1D4   Range: 30'   Payload: 5
3. Daggers             Damage: 1D6   Range: 40'   Payload: 2
4. Grappling Hook      Damage: 1D6
5. Sling               Damage: 1D6   Range: 80'
Armor:
1. Soft Leather
   AR:  10 / 10
   SDC: 20 / 20
Equipment:
 - Clothes / Weapons
   * Black Cotton Bodysuit
   * Black Soft Leather Armor
   * Dark Grey Hooded Cloak, 6 inside pockets
     - 5 throwing spikes
     - Grappling hook
     - Coin purse
     - Lockpicking tools & skeleton keys
     - Pocket mirror
     - Sling
   * Ninjato under cloak
   * Soft leather boots
   * Soft leather gloves
   * Belt
     - Daggers
   * Backpack
 - Equipment in Backpack
   * Waterskin
   * Bedroll
   * Sacks: 1 large, 1 medium, 3 small
   * 50' of rope
   * Small hammer
   * Tinderbox
Finances:
   250 gold
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