Goliath, Insane Nightbane by Gabriel
Name: Goliath                           PPE:             196 / 196
Alignment: Diabolic                     Level:               5
RCC: Nightbane                          Experience:    18401 / 28300
IQ:  4    PP:  15/22
ME: 13    PE:  15/34
MA:  7    PB:  10
PS: 30/60 Spd: 13/80
-- Facade --                            -- Morphus --
Hitpoints:    32 / 32                   Hitpoints:     107 / 107
SDC:          70 / 70                   SDC:           670 / 670
Max. Carry:   600  lbs                  Max. Carry:    3000  lbs
Max. Lift:    1200 lbs                  Max. Lift:     6000  lbs
                                        Horror Factor: 18
Bonuses:                                Bonuses:
Save vs. Magic:         +2              Save vs. Magic:         +12
Save vs. Disease:       +1              Save vs. Psionics:      +3
Save vs. Horror Factor: +1              Save vs. Disease:       +3
Save vs. Becoming:      +1              Save vs. Horror Factor: +3
                                        Save vs. Coma / Death:  +34%
                                        Save vs. Poison:        +8
Character Information:
  Goliath is a hunter. Born with severe brain damage, he was raised by 
worried parents who kept him locked up at home in front of a TV. One a 
rare outing, he was separated from his family and became lost. His 
parents gave up all hope of seeing him again (and were secretly 
relieved). He was found by a she-bear who had recently lost her cubs 
and was raised to adulthood by her. During Dark Day, when Goliath was 
about 17, he underwent his becoming, turning into a huge, 
bear-like-tank-creature (see below for details on his morphus). He fled 
the woods in confusion, and was attacked by a group of Nightlord 
minions on sight. He destroyed them easily, but went insane. He is now 
a diabolic hunter who functions purely on instinct, hunting down and 
killing those he comes across. So far, no one has been able to stop 
him.
  Goliath's morphus is incredibly powerful. He looks like a cross 
between a huge bear and a tank (15 feet long and 7 feet tall). He has 
the body of a bear mounted on tank treads, with .50 caliber machineguns 
protruding from his shoulders. He is covered in armor plating and has a 
single large horn projecting from his forehead. He can't move his arms 
or legs, and can barely move his head. To compensate for this, he can 
extend four metallic pseudopods from his sides in order to interact 
with the environment. In addition, he has glowing red eyes which people 
seem to think makes him a pawn of the devil. They'd be luckier if he 
was.
  In his facade, he appears as a huge man, nearly seven feet tall and 
incredibly strong. He has a blank look on his face, though, and can 
hardly speak. He doesn't care what he wears, and will kill without 
hesitation.
  One of Goliath's favorite tactics is to secure his opponent with the 
Darkbonds talent and then ram them at high speeds with his horn. 
Another is to use the shroud to become invisible, drive into a 
populated area (a mall, for instance), and kill everything.
Natural Abilities: 
 - The Becoming: 15 seconds, or 1 action (save at 12)
 - Nightvision: Facade - 200', Morphus - 2000'
 - Sense Nightbane: 450'
 - Natural Regeneration: 10 HP/SDC per minute
 - Mirrorwalk (see Nightbane, page 87)
 - Immune to all forms of Mind Control and Transformations
Nightbane Talents:
 Shadowblast
 Shroud
 Storm Maker
 Darkbonds
 Darkwhip
 Shadowshield
Skills: Virtually none. Because of his low IQ, Goliath can barely 
speak. He is very childish and can go into rages at times. During these 
rages he changes into his Morphus and becomes extremely deadly.
Hand to Hand Combat:
-- Facade --
Attacks:  3
Damage:   +15
No automatic parry
-- Morphus --
Attacks:  5   Parry: +9  Restrained Punch:          2D6 SD
Init:    +1   Dodge: +9  Full Strength Punch:       2D4x10 SD
Strike:  +8   Roll:  +8  Power Punch:               3D6x10 SD
Damage:  +45  Pull:  +6  Bite:                      4D6 SD
                         Ram with Horn:             3D6x10+20 SD
                         .50cal Machineguns (2):    1D4x10 SD per round
Misc: Entangle with pseudopods
Weapon Proficiencies: None
Weapons: None
Equipment:
 - Clothes
   * Army Jacket
   * Old Jeans
   * Sweater
   * Sneakers
Finances: None
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