Name: Angela Netherwood Aliases: None, yet
Alignment: Aberrant Hitpoints: / 20
OCC: Assassin SDC: / 34
IQ: 15 PP: 25 ISP: / 25
ME: 13 PE: 16 PPE: / 18
MA: 6 PB: 23 Experience: 0 / 2180
PS: 15 Spd: 20 Level: 1
Max. Carry: 150lbs Race: Elf
Max. Lift: 300lbs Sex: Female
Psionics: Minor, saves at 12 Age: 35
Bonuses:
- Save vs. Horror Factor: +4 - Save vs. Poison: +1
- Charm & Impress: 65% - Save vs. Magic: +1
- Save vs. Coma & Death: +4%
Character Information:
Angela Netherwood is a relatively new assassin operating out of
Rankin in the Timiro Kingdom. Since the anarchy began, she decided to
strike out on her own. Her old master, a human named Jericho
Blackthorne, holds somewhat of a grudge against her for leaving him
but he has always been fond of her so it's more like disappointment.
He almost considers her his daughter. She hasn't had many jobs yet,
but hopes that business will pick up. She will do most anything except
hurt innocents. If they've done something, it doesn't bother her. She
expands her skills whenever she can, learning everything that she can.
She realizes that to be successful she needs to diversify. Of course,
killing still makes good money. At times she feels like she has
nowhere to go, but her secret dream is to become a hero, perhaps save
the world or something really dramatic. Since she was a child, she was
always taught that she was worthless since she was female. That she
would never do anything of note. She wants to prove her father wrong.
Angela is extremely beautiful, being an elf, with long golden hair and
ice blue eyes. She is 5'10" tall and weighs about 125lbs. She dresses
in predominantly black due to her job, and wears a long black cloak to
hide her weapons. She carries a very well made shortsword strapped
across her back, hidden under her pack but still easily drawn. After
leaving Blackthorne she lost her home, but she carries everything she
needs on her back. Currently she is living in a small, dirty, hotel.
Natural Abilities:
- Nightvision, 90'
Psionics:
- Sixth Sense
- Presence Sense
Level - OCC Skill ( % )
Nat - Language: Eastern (98%)
1 - Language: Sign (65%)
1 - Language: Dragonese (65%)
1 - Detect Concealment & Traps (35%)
1 - Pick Locks (45%)
1 - Track Humanoids (35%)
1 - Climb/Scale Walls & Rappelling (50%/45%)
1 - Concealment (34%)
1 - Prowl (35%)
1 - Mathematics: Basic (65%)
1 - WP Sword
1 - WP Grappling Hook
1 - WP Targeting
1 - Weapon Improvisation: Throwing
1 - Hand to Hand: Assassin
Level - OCC Related Skills ( % )
1 - Detect Ambush (40%)
1 - Disguise (40%)
1 - Escape Artist (40%)
1 - Imitate Voices & Impersonate (46%/26%)
1 - Intelligence (42%)
1 - Gymnastics:
- Sense of Balance (60%)
- Work Parallel Bars & Rings (40%)
- Back Flip & Somersault (50%)
- Leap: 10' long or high
1 - Palming (30%)
1 - Streetwise (30%)
1 - Literacy: Eastern (45%)
Level - Secondary Skills ( % )
1 - Swimming (50%)
1 - Tumbling:
- Backflip: +4 to dodge (40%)
- Body Throw: 1D6 damage
- Pole Vault: 8' high (50%)
- Stilt Walk (50%)
Hand to Hand Combat:
Form: Assassin Strike: +7 Dam: + Punch: 1D4
Attacks: 3 Parry: +5 Roll: +4 Kick: 2D4
Init: +1 Dodge: +5 Pull: +2
Weapon Proficiencies:
- Swords (+1/0/0)
- Targeting (+0/0/1)
- Weapon Improvisation: Throwing (+1 to throw)
- Grappling Hook (+5% to climb)
Weapons:
1. Dwarven Short Sword Damage: 2D6+3 Qty: 1
2. Daggers Damage: 1D6 Range: 40' Qty: 2
3. Throwing Spikes Damage: 1D4 Range: 30' Qty: 5
4. Caltrops Damage: 1D4 Qty: 10
5. Grappling Hook Damage: 1D6 Range: 50' Qty: 1
Armor:
1. Black Studded Leather
AR: 13 / 13
SDC: 38 / 38
Penalties: -5% to swim & prowl
Equipment:
- Clothes / Weapons
* Black tunic & tights
* Soft leather boots
* Black hooded cloak w/ 3 hidden pockets
- Grappling hook
-
-
* Soft leather gloves
* Belt w/ slots
- Dagger - Money purse
- Dagger - Lockpicks & small hammer
- Sheath w/ throwing spikes - Tinderbox
- Pouch w/ caltrops
* Backpack
* Dwarven Short Sword hidden under backpack, hilt near hip
- Equipment in Backpack
* Bedroll
* Sacks: 1 medium, 3 small
* Waterskin (1/2 gallon)
* 50' of rope (attached to grappling hook)
* Pocket mirror
* Tinderbox
* Dark maroon dress for formal occasions. Will still carry easily
hidden weapons when wearing the dress.
Finances:
60 gold
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