Name: Anastasia Lector Aliases: Anesthesia Alignment: Aberrant Species: Human PCC: Natural Sex: Female Weight: 117 lbs IQ: 15 PP: 26 Age: 22 Height: 5'9" ME: 12 PE: 19 Eyes: Blue Skin: Pale MA: 14 PB: 20 Hair: Orange Build: Lithe PS: 30 Spd: 42 Hitpoints: 37 / 37 Max. Lift: 3000lbs SDC: 132 / 132 Max. Carry: 1500lbs ISP: 19 / 19 Psionics: Natural PPE: 2 / 2 Experience: / Level: 5 Bonuses: Charm & Impress: 50% Save vs. Coma & Death: +8% Save vs. Magic / Poison: +2 Character Information - Titania is about 21 years old. She has bright orange hair cut to jaw level, and a slim build that masks deadly abilities. Her blue eyes take in everything around her, and she doesn’t speak a great deal. Titania was recruited by the CIA at an early age and trained as a special operative with an emphasis on unarmed combat. At the age of 18 she was released back into society in preparation for a mission and the moment they turned their backs she was gone. She is currently being watched, and occasionally hunted, by the CIA. Since then she has become somewhat of a private operative, and has become extremely successful. She was recently ambushed and lost everything but the clothes on her back. No one has seen Titania since. Her wardrobe consists of leather pants, Doc Marten boots, a black Switchblade Symphony t-shirt, and a leather jacket. Genius Abilities: - Combat Expert - Exceptional Physical Prowess - Exceptional Physical Strength Psionics / Spells: - Mind Block - Total Recall Level - OCC Skill ( % ) Nat - Lang & Lit: English (98%) 5 - Mathematics: Basic (90%) 5 - Computer Operations (75%) 5 - Gymnastics - Sense of Balance (85%) - Work Parallel Bars & Rings (87%) - Climb Rope (93%) - Backflip (98%) 5 - Pilot: Motorcycle (75%) 5 - Paramedic (70%) 5 - Swimming (80%) 5 - Martial Art: Tae Kwon Do Level - OCC Related Skills ( % ) 5 - Radio: Basic (65%) 5 - Detect Ambush (60%) 5 - Detect Concealment (45%) 5 - Intelligence (48%) 5 - Boxing 5 - Prowl (94%) 5 - Streetwise (36%) 5 - WP Automatic Pistol 5 - WP Sharpshooting: Automatic Pistol 3 - Play Instrument: Flute (55%) 1 - WP Automatic Rifle Level - Secondary Skills ( % ) 5 - Escape Artist (50%) 5 - Acrobatics - Sense of Balance (80%) - Walk Tightrope or High Wire (72%) - Climb Rope (88%) - Back Flip (80%) 5 - Climbing (82%) - Rappelling (72%) 3 - Athletics 3 - Demolitions (66%) 3 - Demolitions Disposal (66%) Martial Art Form: Tae Kwon Do Attacks: 9 Strike: +11 Parry: +15 Init: +3 Damage: +17 Dodge: +14 Pull: +3 Roll: +16 Defenses: Multiple dodge, Power Block, Automatic Roll, Breakfall, Maintain Balance (+4) Hand Attacks: Strike (4D6), Knife Hand (6D6), Backhand (4D6), Palm Strike (6D6), Duo-Fist Strike (1D4x10) Foot Attacks: Kick (1D4x10), Snap Kick (6D6), Roundhouse Kick (1D6x10+10), Backward Sweep, Reverse Turning Kick, Drop Kick, Jump Kick (1D8x10), Flying Jump Kick (1D6x20), Flying Reverse Turning Kick (1D6x20+25) Special Attacks: Leap Attack, Combination Grab/Kick (kick/snap, crit.), Butjapgo Chagi (6D6 to grabbed, 1D4x10 to person kicked) Modifiers: Knockout / Stun on 20 for 1D6 melees, Critical on 18-20, Critical from Rear, Death Blow on 20 TK Attacks: TK Punch (6): Punch - 4D6, Kick - 5D6. Save at 14 or take 1D6. TK Leap (8): Leap +3’ high/level or +5’ across/level. Jump Kick - 6D6+6, take 2D6 Martial Art Powers: Zanshin: 6’ radius. +6 to initiative, +2 to parry, +4 to dodge, cannot be surprised from behind. Only applies when someone enters their zanshin circle. Kick Practice: +2 to strike and +1 to damage with kicks. Weapon Proficiencies: - Sharpshooting: Automatic Pistol Aimed: +6 Burst: +4 Called Shot: +7, two actions +3 to initiative +1 attack Trick Shot: Roll/somersault & fire as normal - Automatic Rifle Aimed: +3 Burst: +1 Wild: +0 Weapons: None Misc. Weapon Items: None Armor: None Equipment: One set of clothes