Name: Aerick Pyke Aliases: Erik Pickett Alignment: Unprincipled Species: Human Mutant OCC: Super Spy Sex: Male Weight: 185lbs IQ: 13 ME: 18 MA: 18 PS: 10 Age: 22 Height: 6'1" PP: 27 PE: 13 PB: 23 SPD: 26 Eyes: Blue Skin: Pale HP: 14 (14) SDC: 61 Hair: Black Build: Athletic Exp: 4402 Exp Level: 3 Quotes: "Tag! You're it!" Max. Lift: 200 Jump: 5 ft. long Max. Carry: 100 Jump: 4 ft. high Bonuses: Trust / Intimidate: 50% vs Psionics: +2 Charm / Impress: 65% vs. Insanity: +2 Description: A pale skinned man with raven black hair and brilliant blue eyes and an athletic build (his disguise, PB of 23). Naturally he is a average looking young man with no distinguishing features. He usually wears a black trenchcoat and a sturdy black shirt and black trousers. He always wears a black leather glove on his right hand that is missing the index finger (trigger finger) and mirrored sunglasses. The only splash of color on him is a dark blue piece of cloth tied around his left knee. This is a piece of cloth from his father's favorite shirt. Aerick carries it to remind him of his father, just like the flute reminds him of his mother. Background: Aerick was born to a family from the Burbs. His parents were originally from an alternate universe where monsters roamed and strange phenomena were just beginning to appear (BtS). While growing up in the Burbs he discovered that he was unnaturally quick and coordinated and was able to change his physical shape. As soon as he discovered this he gradually began to change his form to the appearance he has now, that of a very handsome young man. When he was about 19 Aerick's parents were slaughtered by a band of thugs. Aerick was out partying at the time and returned home to find his family dead. He contacted some friends of his and learned who committed the murders. After some thought he decided that the only was to avenge his family was to be able to get very close to the murderers, and to do that he would need to become a spy. He underwent training for the next year and a half and then ran out on his employers and killed the thugs. Since then he has been running so that his employer won't catch him (that would not be good). During his flight he fell through a rift and appeared on some strange planet. It later turned out to be Malthus' World. He was severely surprised, but he was able to continue with his life in this new, high-tech world. After arriving on Malthus's World, he was able to get a ship and make it to Phase World, and finally into Center. He has turned out to be a crack shot with an energy pistol and has an unnatural fondness for knives. A surprisingly gently aspect of Aerick is that he enjoys to play the flute, a lingering effect that his mother had on him. He still carries her flute, a high quality silver one. Disposition: Aerick trusts very few people and is somewhat of a rogue. However he is very loyal to the few people that he calls friend and will never betray them. Super Powers: Shape-Changer, Extraordinary Physical Prowess OCC Skills: Radio: Basic (70%) Lang: American (85%) Forgery (40%) Radio: Scramblers (60%) Lang: Spanish (85%) Prowl (65%) Cryptography (50%) Intelligence (59%) Computer Op. (60%) Basic Math (80%) Pick Locks (65%) WP Energy Pistol Lit: American (55%) Disguise (60%) WP Knife H2H: Expert OCC Related Skills: WP Sharpshooting: Energy Pistol Imitate Voices (55%) Concealment (48%) Computer Programming (35%) Computer Hacking (26%) Secondary Skills: Acrobatics Play Musical Instrument: Flute (65%) - Sense of Balance (85%) WP Energy Rifle - Walk Tightrope (79%) Climbing (80%) - Climb Rope (96%) Rappelling (70%) - Back Flip (85%) H2H Form: Expert Strike: +8 Dam: Punch: 1D6SDC Attacks: 3 Parry: +9 Roll: +4 Kick: 1D8SDC Initiative: Dodge: +9 Pull: +2 Tackle: 1D4SDC Weapon Proficiencies: Type: WP Knife Strike: +1 Parry: +1 Thrown: +1 Type: WP Energy Rifle Aimed: +3 Burst: +1 Wild: Type: WP Sharpshooting: Energy Pistol - Sharpshooter's Aimed Shot / Aimed Burst: +5 - Sharpshooter's Called Shot: +7, two attacks - Quick Draw: +3 to initiative when using Energy Pistols - Bonus Attack: +1 melee attack when using energy pistols the entire round. - Trick Shot: Roll / Somersault and come up shooting, straight roll of the dice, no penalties or bonuses. Weapons: 1. KEP Energy Pistol Damage: 5D6 MD Weight: 4lbs Length: 8" Range: 200' Payload: 20 Rate: Standard Misc: Laser Scope, +3 to Strike Aimed. 1, left shoulder holster 2. Vibroknife Damage: 6D6 MD Weight: 4oz. Length: 12' Range: Thrown Payload: Rate: Misc: 1, right boot 3. Polycarbonate Knife Damage: 1D6+2 SDC Weight: 4oz. Length: 9" Range: Thrown Payload: Rate: Misc: 1, left wrist 4. Throwing Knives Damage: 1D6 SDC Weight: 2oz. Length: 6" Range: Thrown Payload: Rate: Misc: 2, small of back 5. Wilk's Laser Wand Damage: 1 MD, 1D4, 1D6, 2D6, 3D6 SDC Weight: 2oz. Length: 6" Range: 10' Payload: 50 Rate: Standard Misc: 1, left boot 6. HI-80 Combat Laser Rifle Damage: 4D6+6 MD, 2D4x10+10 MD (3x pulse) Weight: 7lbs Length: 2'9" Range: 2000' Payload: 30 Rate: Standard Misc: Laser Scope, (+3 to aimed shot) 7. Damage: Weight: Length: Range: Payload: Rate: Misc: 8. Damage: Weight: Length: Range: Payload: Rate: Misc: 9. Damage: Weight: Length: Range: Payload: Rate: Misc: 10. Damage: Weight: Length: Range: Payload: Rate: Misc: Misc. Weapon Items: 8 Long E-Clips (2 in coat, 6 in pack), 2 Mini-E-Clips Armor: NE-C20 Compuflage Naruni Armor Notes: -5% Prowl, -20% Detect Amb. AR: Not Applicable Weight: 18lbs MDC: 45 Misc: +5% Prowl, 40% Chance of Not Being Seen, 21% with Optics Built-in Out of Phase Field, 10 Batteries Equipment: Black jumpsuit (1), Black Silk Shirt (1), Sturdy Black Shirt (1), Black Trousers (Waterproof, 2 pair), Army Boots (waterproof, 1 pair), Black Trenchcoat (1), Portable CD Player / Recorder & Headphones (1), Video Disc Player (1), Portable Language Translator (1), Hand Held Comp and Micro Printer (1), 35mm Camera (1) and film (12 discs), Disc Camera (1) and film (12 discs), Micro-Film Camera (1), pen flashlight (1), Backpack (1), Knapsack (1), Utility Belt (1), Ammo-belt (1), Canteen (1), Sunglasses (1 pair), Air Filter & Gas Mask (1), Lock Picking Tools (1 set, high quality), Flute (1, silver, high quality), Rations (1 week) Savings: 25,000 credits 2,000 credits of Black Market Items