The Siren, Daphne Covenant
In the late 1970s a young woman was born in the Swiss Alps to a pair of humans, Kristopher and Anastasia Covenant. Kristopher was a relatively powerful sorcerer and Anastasia was a powerful Psiren. To the surprise of her parents, Daphne was born with the tattoos of a Uziel. Furthermore, the tattoos were like nothing anyone had seen before. Daphne’s tattoos were a normal purple but they has veins of silver running through them. Although the ruling council at the time was not sure what to make of Daphne, they knew that something was special about her. The Helix therefore took her education in hand and placed her directly under Armande, the Magister-Ell. Daphne was trained to be a leader of the next generation of Inlustris. To this end she was trained as a leader, a diplomat, and a warrior.

When Daphne entered her teenage years, her powers became evident. In addition to being a Sensitive Uziel, she had inherited the powers of a Psiren from her mother. This revelation allowed Armande to specialize her education even more and the end result was a natural leader who could relate to all portions of her subjects.

Daphne began her career at the age of 17. Given the command of a small squad of Uziel, she destroyed an Avatar of Lord Yasuva. This was only the beginning. As her successes mounted, she was given more and more responsibilities until now, at the age of 28, she leads the Helix.

Since the return of the Nightlords, Daphne has been dedicated to one thing: their destruction. The Siren has organized her forces and expanded their scope, establishing new bases throughout the world and expanding even into the Nightlands. Daphne Covenant will not rest until the Nightlords are either expelled or obliterated.

Daphne Covenant – Uziel / Psiren Hybrid
Alignment: Scrupulous
Attributes: I.Q.: 19, M.E.: 22, M.A.: 17 (20), P.S.: 14 (20), P.P.: 20 (26), P.E.: 15 (21), P.B.: 21, Spd.: 16, 100mph flying in her Domino form. Note that attributes in parentheses refer to her Domino form.
Age: 28 Height: 5 feet 10 inches (1.7 meters) Weight: 125lbs. (56.25 kg)
S.D.C.: 47 (167)
H.P.: 48
Awe Factor: None (14)
P.P.E.: 50
R.C.C.: Unique Uziel / Psiren Hybrid
Level of Experience: 7th
Natural Abilities: Heal at a rate of 4D6 H.P./S.D.C. per day. Resistant to cold due to superheated blood (takes 1/2 damage from cold based attacks) which allows them to survive in temperatures down to -25 degrees Fahrenheit (-32 degrees Celsius), their average body temperature is 125 degrees Fahrenheit (52 degrees Celsius).
1. The Mutari: Daphne can transform from her persona (human form) into her Domino (supernatural aspect) in two attacks. While in their Domino form, the Uziel gains the following abilities: Fly for a number of hours equal to their P.E., eagle-like vision (can read a sign 2 miles (3.2 km) away), Nightvision with a range of 300 feet (91.4 meters). In addition, their regenerative powers increase to 4D6 H.P./S.D.C. per minute and their strength and endurance become supernatural.
2. Immunities: The Uziel are immune to the vampire’s slow kill bite while in either their natural form or in the Domino. They are also impervious to mundane disease (non-magical).
Disposition: Daphne is a born leader who works her hardest to see the Nightlords destroyed. She, unlike some of the older generation, gets along well with non-humans such as Nightbane, Wampyrs, and the Guardians. However, in order to retain her position, she cannot associate with them or form alliances with such factions. She also deplores the killing of newborns who are less than perfect and has put an end to such practices, including the creation of the Brightblades. However, unknown to her, Brightblades are still being forged in limited quantities and imperfect babies often meet with unfortunate accidents. Daphne’s driving force is the wish to defeat the Nightlords and, one day, integrate the Inlustris with the rest of human society. However, she does not know whether she has the life span of a Uziel or a normal human, and therefore she never wastes time.
Psionic Powers: Daphne is a Sensitive Uziel with the following powers: Empathy, Object Read, Presence Sense, See Aura, See the Invisible, Sense Dimensional Anomaly, Sense Evil, Sense Magic, Telepathy, Dreamdance: Minor and Dreamdance: Superior. In addition, as a Psiren she has all of the Songs and the psionic powers of bio-regeneration, healing touch, Clairvoyance, and Suggestion.
I.S.P.: 321
Combat Abilities: Hand to Hand: Martial Arts
Attacks Per Melee: Five per melee in her persona, six per melee in her Domino
Damage: Persona: 1D4 for a punch, 1D8 for a kick, or by weapon. Domino: 1D6 on a restrained punch, 2D6 on a normal punch, or 4D6 for a power punch.
Bonuses (Persona): +4 to save vs. horror factor, trust/intimidate 45%, charm/impress 55%, +5 to strike, +6 to parry, and dodge, +3 to pull punch, +3 to roll with impact, critical strike on natural 18-20, paired weapons
Bonuses (Domino): +4 to save vs. horror factor, +2 to save vs. possession & mind control, trust/intimidate 60%, +12% to save vs. coma/death, +3 to save vs. magic & poison, charm/impress 55%, +5 to damage, +8 to strike, +9 to parry, and dodge, +13 to dodge while in flight, +3 to pull punch, +3 to roll with impact, critical strike on natural 18-20, paired weapons.
Vulnerabilities / Penalties: None
Skills of Note: Daphne knows the following languages (including literacy) at 98%: Latin, English, French, Greek, German, Spanish, Italian. In addition, she knows the following skills at 98%: sing, intelligence, military etiquette, mathematics: basic & advanced. She also knows the following skills at 85%: all lores, strategy/tactics, anthropology, archaeology, research, computer operation, W.P. sword, detect ambush, tracking, and wilderness survival.
Allies of Note: In addition to her private guard of twelve Uziel, Daphne counts among her allies Nicodemus Valkier, the Imperator-Ell, and the rest of the Helix. She also considers Jericho Cornelius a good friend and ally.
Minions: Everyone in the Inlustris
Weapons & Equipment: Due to her personal aversion to the Brightblades, Daphne carries an artifact saber into battle. Although not especially flexible in its use, the saber does do a great deal of damage (1D6x10 S.D.C.). Considered a minor artifact.
Money: Although she does not have a great deal of money she could call her own, Daphne has the resources of the Inlustris at hand which totals roughly 470 million dollars due to their centuries of existence.

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